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GAME logoGameSquare Holdings, Inc. (GAME) Revenue History

Annual and quarterly revenue from 2011 to 2024

TTM Revenue
$86.8M
vs. $41.3M LY
YoY Growth
-11.1%
Declining
Latest Quarter
$15.9M
Q2 2025
QoQ Growth
-24.9%
Declining

Compound Annual Growth Rate (CAGR)

3-Year+42.4%Excellent
5-Year+86.9%Excellent
10-Year-
Highest Annual Revenue$96.2M (2024)
Highest Quarter$26.4M (Q3 2024)
Revenue per Share$3.11
Revenue per Employee$658K

Loading revenue history...

GAME Revenue Growth

1-Year Growth
-11.1%
Declining
3-Year CAGR
+42.4%
Excellent
5-Year CAGR
+86.9%
Excellent
10-Year CAGR
-
TTM vs Prior Year+$45.5M (+110.3%)
Revenue per Share$3.11
Revenue per Employee$657,918.765
Peak Annual Revenue$96.2M (2024)

Revenue Breakdown (FY 2024)

GAME's revenue distribution by segment and geography for fiscal year 2024

By Product/Segment

SaaS Revenue81.2%
Agency Revenue18.8%

Download Historical Data

12 records • Includes OHLCV + Technical Indicators (MA50, MA200, RSI)

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GAME Revenue Analysis (2011–2024)

As of May 8, 2026, GameSquare Holdings, Inc. (GAME) generated trailing twelve-month (TTM) revenue of $86.8 million, reflecting significant decline in growth of -11.1% year-over-year. The most recent quarter (Q2 2025) recorded $15.9 million in revenue, down 24.9% sequentially.

Looking at the longer-term picture, GAME's 5-year compound annual growth rate (CAGR) stands at +86.9%, indicating outstanding long-term growth trajectory. The company achieved its highest annual revenue of $96.2 million in 2024, representing a new all-time high.

Revenue diversification analysis shows GAME's business is primarily driven by SaaS Revenue (81%), and Agency Revenue (19%). With over half of revenue concentrated in SaaS Revenue, the company maintains significant focus in this area while developing other growth vectors.

When compared to Technology sector peers including GFAI (+4.0% YoY), HUYA (-2.1% YoY), and DOYU (-11.1% YoY), GAME has underperformed the peer group in terms of revenue growth. Compare GAME vs GFAI →

GAME Revenue vs Peers

Revenue metrics vs comparable public companies

CompanyTTM RevenueYoY Growth5Y CAGROp. MarginCompare
GAME logoGAMECurrent$87M-11.1%+86.9%-48.0%
GFAI logoGFAI$36M+4.0%-1.2%-18.5%
HUYA logoHUYA$6.1B-2.1%+38.2%-3.1%
DOYU logoDOYU$4.3B-11.1%-10.1%-13.2%
SKLZ logoSKLZ$104M+12.5%-14.5%-68.3%
PLTK logoPLTK$2.8B+7.3%+3.0%0.0%
Best in groupLowest in group

GAME Historical Revenue Data (2011–2024)

Showing 10 of 12 records
Year Revenue YoY % Gross Profit Gross Margin Op. Income Op. Margin
2024$96.2M+132.9%$15.3M15.9%$-46,150,610-48.0%
2023$41.3M+47.1%$10.1M24.5%$-25,382,905-61.5%
2022$28.1M-15.8%$9.7M34.4%$-18,247,359-65.0%
2021$33.3M+216.2%$10.5M31.5%$-16,466,541-49.4%
2020$10.5M+149.9%$7.2M67.9%$-15,368,536-145.7%
2019$4.2M+19.4%$4.2M100.0%$-7,313,626-173.3%
2018$3.5M+1043.4%$948K26.8%$-11,101,859-314.2%
2017$309K-$309K100.0%$-4,672,778-1512.1%
2014$0-$0-$-82,998-
2013$0-$0-$-144,882-

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Is GAME Undervalued?

DCF intrinsic value, peer multiples, and analyst estimates — see what the stock is really worth.

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Compare GAME vs NVDA

Side-by-side business, growth, and profitability comparison vs NVIDIA Corporation.

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GAME — Frequently Asked Questions

Quick answers to the most common questions about buying GAME stock.

Is GAME's revenue growth accelerating or slowing?

GAME revenue declined -11.1% year-over-year, contrasting with the 5-year CAGR of +86.9%. TTM revenue fell to $87M. This reverses the prior growth trend.

What is GAME's long-term revenue growth rate?

GameSquare Holdings, Inc.'s 5-year revenue CAGR of +86.9% reflects the variable expansion pattern. Current YoY growth of -11.1% is below this long-term average.

How is GAME's revenue distributed by segment?

GAME reports revenue by product line and geographic region. Annual and quarterly breakdowns from 2011-2024 are available for download. Segment mix reveals concentration and diversification trends.

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GAME Revenue Over Time (2011–2024)