GameSquare Holdings, Inc. (GAME) Revenue History
Annual and quarterly revenue from 2011 to 2024
Compound Annual Growth Rate (CAGR)
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GAME Revenue Growth
Revenue Breakdown (FY 2024)
GAME's revenue distribution by segment and geography for fiscal year 2024
By Product/Segment
GAME Revenue Analysis (2011–2024)
As of May 8, 2026, GameSquare Holdings, Inc. (GAME) generated trailing twelve-month (TTM) revenue of $86.8 million, reflecting significant decline in growth of -11.1% year-over-year. The most recent quarter (Q2 2025) recorded $15.9 million in revenue, down 24.9% sequentially.
Looking at the longer-term picture, GAME's 5-year compound annual growth rate (CAGR) stands at +86.9%, indicating outstanding long-term growth trajectory. The company achieved its highest annual revenue of $96.2 million in 2024, representing a new all-time high.
Revenue diversification analysis shows GAME's business is primarily driven by SaaS Revenue (81%), and Agency Revenue (19%). With over half of revenue concentrated in SaaS Revenue, the company maintains significant focus in this area while developing other growth vectors.
When compared to Technology sector peers including GFAI (+4.0% YoY), HUYA (-2.1% YoY), and DOYU (-11.1% YoY), GAME has underperformed the peer group in terms of revenue growth. Compare GAME vs GFAI →
GAME Revenue vs Peers
Revenue metrics vs comparable public companies
| Company | TTM Revenue | YoY Growth | 5Y CAGR | Op. Margin | Compare |
|---|---|---|---|---|---|
| $87M | -11.1% | +86.9% | -48.0% | ||
| $36M | +4.0% | -1.2% | -18.5% | ||
| $6.1B | -2.1% | +38.2% | -3.1% | ||
| $4.3B | -11.1% | -10.1% | -13.2% | ||
| $104M | +12.5% | -14.5% | -68.3% | ||
| $2.8B | +7.3% | +3.0% | 0.0% |
GAME Historical Revenue Data (2011–2024)
| Year | Revenue | YoY % | Gross Profit | Gross Margin | Op. Income | Op. Margin |
|---|---|---|---|---|---|---|
| 2024 | $96.2M | +132.9% | $15.3M | 15.9% | $-46,150,610 | -48.0% |
| 2023 | $41.3M | +47.1% | $10.1M | 24.5% | $-25,382,905 | -61.5% |
| 2022 | $28.1M | -15.8% | $9.7M | 34.4% | $-18,247,359 | -65.0% |
| 2021 | $33.3M | +216.2% | $10.5M | 31.5% | $-16,466,541 | -49.4% |
| 2020 | $10.5M | +149.9% | $7.2M | 67.9% | $-15,368,536 | -145.7% |
| 2019 | $4.2M | +19.4% | $4.2M | 100.0% | $-7,313,626 | -173.3% |
| 2018 | $3.5M | +1043.4% | $948K | 26.8% | $-11,101,859 | -314.2% |
| 2017 | $309K | - | $309K | 100.0% | $-4,672,778 | -1512.1% |
| 2014 | $0 | - | $0 | - | $-82,998 | - |
| 2013 | $0 | - | $0 | - | $-144,882 | - |
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Start ComparisonGAME — Frequently Asked Questions
Quick answers to the most common questions about buying GAME stock.
Is GAME's revenue growth accelerating or slowing?
GAME revenue declined -11.1% year-over-year, contrasting with the 5-year CAGR of +86.9%. TTM revenue fell to $87M. This reverses the prior growth trend.
What is GAME's long-term revenue growth rate?
GameSquare Holdings, Inc.'s 5-year revenue CAGR of +86.9% reflects the variable expansion pattern. Current YoY growth of -11.1% is below this long-term average.
How is GAME's revenue distributed by segment?
GAME reports revenue by product line and geographic region. Annual and quarterly breakdowns from 2011-2024 are available for download. Segment mix reveals concentration and diversification trends.