Six Flags Entertainment Corporation (FUN) Revenue History
Annual and quarterly revenue from 2014 to 2025
Compound Annual Growth Rate (CAGR)
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FUN Revenue Growth
Revenue Breakdown (FY 2025)
FUN's revenue distribution by segment and geography for fiscal year 2025
By Product/Segment
By Geography
FUN Revenue Analysis (2014–2025)
As of May 8, 2026, Six Flags Entertainment Corporation (FUN) generated trailing twelve-month (TTM) revenue of $2.90 billion, reflecting significant decline in growth of -100.0% year-over-year. The most recent quarter (Q1 2026) recorded $0 in revenue, down 100.0% sequentially.
Looking at the longer-term picture, FUN's 5-year compound annual growth rate (CAGR) stands at +76.4%, indicating outstanding long-term growth trajectory. The company achieved its highest annual revenue of $3.10 billion in 2025, representing a new all-time high.
Revenue diversification analysis shows FUN's business is primarily driven by Admission (51%), Food, Merchandise and Gaming (33%), and Accommodations, Extra-Charge Products And Other (15%). With over half of revenue concentrated in Admission, the company maintains significant focus in this area while developing other growth vectors.
When compared to Consumer Cyclical sector peers including PRKS (-3.6% YoY), DIS (+3.4% YoY), and CMCSA (+1.4% YoY), FUN has underperformed the peer group in terms of revenue growth. Compare FUN vs PRKS →
FUN Revenue vs Peers
Revenue metrics vs comparable public companies
| Company | TTM Revenue | YoY Growth | 5Y CAGR | Op. Margin | Compare |
|---|---|---|---|---|---|
| $2.9B | -100.0% | +76.4% | -43.7% | ||
| $1.7B | -3.6% | +30.9% | 22.0% | ||
| $94.4B | +3.4% | +7.6% | 14.6% | ||
| $123.7B | +1.4% | +3.6% | 16.7% | ||
| $718M | +7.9% | +12.1% | 52.5% | ||
| $1.3B | +14.4% | +26.6% | 29.8% |
FUN Historical Revenue Data (2014–2025)
| Year | Revenue | YoY % | Gross Profit | Gross Margin | Op. Income | Op. Margin |
|---|---|---|---|---|---|---|
| 2025 | $3.10B | +14.4% | $1.79B | 57.7% | $-1,355,750,000 | -43.7% |
| 2024 | $2.71B | +50.6% | $2.48B | 91.4% | $310.5M | 11.5% |
| 2023 | $1.80B | -1.0% | $778.7M | 43.3% | $306.2M | 17.0% |
| 2022 | $1.82B | +35.8% | $1.65B | 91.0% | $519.9M | 28.6% |
| 2021 | $1.34B | +637.1% | $1.23B | 91.6% | $148.3M | 11.1% |
| 2020 | $181.6M | -87.7% | $153.6M | 84.6% | $-572,008,000 | -315.1% |
| 2019 | $1.47B | +9.4% | $1.35B | 91.4% | $309.4M | 21.0% |
| 2018 | $1.35B | +2.0% | $1.23B | 91.5% | $290.5M | 21.5% |
| 2017 | $1.32B | +2.6% | $1.21B | 91.6% | $295.2M | 22.3% |
| 2016 | $1.29B | +4.3% | $1.18B | 91.7% | $316.9M | 24.6% |
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Start ComparisonFUN — Frequently Asked Questions
Quick answers to the most common questions about buying FUN stock.
Is FUN's revenue growth accelerating or slowing?
FUN revenue declined -100.0% year-over-year, contrasting with the 5-year CAGR of +76.4%. TTM revenue fell to $2.9B. This reverses the prior growth trend.
What is FUN's long-term revenue growth rate?
Six Flags Entertainment Corporation's 5-year revenue CAGR of +76.4% reflects the variable expansion pattern. Current YoY growth of -100.0% is below this long-term average.
How is FUN's revenue distributed by segment?
FUN reports revenue by product line and geographic region. Annual and quarterly breakdowns from 2014-2025 are available for download. Segment mix reveals concentration and diversification trends.